Our guides can help you to find the right path to the games industry job of your dreams. You can read our other in-depth guides on how to get a job in the games industry on this page, covering various ...
Candy Crush’s senior product manager John Davies shares level design insights and tips on making a challenging puzzle fun.
Jared is a writer, editor, and Communications Studies graduate who loves popular nerd culture (almost anything to do with Marvel, DC, Star Wars, or The Lord of the Rings) and the interactive ...
Free-form level design in FPS titles like Neon White encourages non-linear exploration and player agency. Neon White focuses on speed and movement over typical shooter gameplay, using unique cards for ...
Creative Bloq on MSN
Why Big Hops’ developer rejected retro level design despite GameCube-era inspiration
"This is where we took inspiration from a lot of older games like Wind Waker, Kingdom Hearts, and Skyward Sword was a big ...
When Miles Tost moved from The Witcher 3 to Cyberpunk 2077 in 2016, he soon realized that he was dealing with a unique challenge. Despite both being RPGs, the two “couldn’t be more different,” with CD ...
All the Latest Game Footage and Images from Sonic Robo Blast 2: Official Level Design Collab 2022 - Round 2 The Official Level Design Collab (formally Official Level Design Contest) is a collection of ...
Tyler Ensrude, who worked on some of Halo Infinite's best maps, announced that he is leaving the studio. 343 Industries has lost yet another developer, and this time it's multiplayer level designer ...
All the Latest Game Footage and Images from Sonic Robo Blast 2: Official Level Design Collab 2023 – Round 1 Welcome to Round 1 of the 2023 SRB2 Official Level Design Collab! The OLDC is a celebration ...
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