Multi-GPU performance could be the Intel Xe graphics cards' killer feature. Its software engineers are currently hard at work getting both integrated processor graphics and discrete Xe GPU working ...
UPDATE: Intel reached out to us to clarify some details, saying "Intel showed a Blender Cycles rendering demo at SIGGRAPH with Intel Arc graphics. Multi-GPU rendering support for Intel Arc and Intel ...
In the last 36 hours, it's been a whirlwind about Intel supporting multi-GPU for its upcoming Arc GPUs and their oneAPI software. Our own Rob Squires wrote: "software support for an Intel multi-GPU ...
Even though few games actually support Microsoft’s new API at the time of writing, and even fewer were actually built from the ground-up to support DirectX 12, Microsoft is looking towards the future ...
Graphics Cards Nvidia is reportedly looking to cut gaming GPU production by up to 40% in 2026 due to VRAM supply issues, but it's not as bad news as you might think. Not yet, at least Graphics Cards ...
In context: Though we all know that Intel is working on its own discrete GPU by this point, details regarding its specs and unique features are still remarkably scarce. Without official details from ...
With the Games Developer Conference right around the corner we've started to see more gaming and technology announcements cropping up, but a new report on DirectX 12 is certain to raise the eyebrows ...
It’s been a couple of weeks since Intel launched its long-awaited top-end Arc GPUs, the A770 and A750, both of which we put through our gauntlet of tests, including rendering, encoding, photogrammetry ...
Intel seems to be bringing back something that Nvidia and AMD had long given up on: the ability, and the incentive, to use dual graphics cards in a single system. Multi-GPUs were once a big deal, but ...
Nvidia won't be writing implicit SLI profiles for new games after January 1, 2021. Multi-GPU support on the PC is effectively dead. Share on Facebook (opens in a new window) Share on X (opens in a new ...
AMD has shifted the dubious burden of multi-GPU support to game developers for its Navi RDNA-based graphics cards, such as the impressive new RX 5700 XT, because just 1% of PC gamers use multiple ...
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