Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help ...
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Grabbing the raw mesh, material, blendshape, bone, dynamic bone, etc. data directly from unity, Sends that to Resonite via inter-process communication (using a memory mapped file), Decodes directly in ...
(Red bar in the right corner is the healthbar, Green tent is a healthpack, brown capsule is an ammo pickup for one of the weapons) Godot-FPS-Template Godot 3.5 FPS template with precipitant health and ...
Abstract: As games grow in complexity, their performance drops. This creates the challenge of optimizing performance without sacrificing quality. A challenge many developers face. This paper explores ...
Welcome to the third ever RPS 100: Readers Edition. This is the (nearly) annual tradition of you, RPS readers, telling us where we went wrong in our annual tradition of trying to fit all of our ...